Cycling is fun-and it's also an ideal form of exercise. The author presents a complete cycling fitness program that men and women of all ages and skill levels can adapt to their personal needs. It consists of six graded training schedules, taking cyclists from beginner level to long-distance and even to racing cyclist. Schedules are supplemented with nutrition recommendations, and are designed to build users' general fitness and endurance levels and help them lose excess weight. The author also offers detailed advice on how to find the correct bicycle, based on each cyclist's fitness profile and training program. Essential guidelines are given for avoiding injury and building physical fitness safely and effectively. The book is filled with attractive color photos and detailed, easy-to-follow charts.
BradyGames' Shadow of Rome Official Strategy Guide includes the following: LEARNHOW TO PLAY AS BOTH AGRIPPA AND OCTAVIANUS WALKTHROUGH AND MAPS BOSS-BASHING STRATEGIES! GAME SECRETS AND CHEATS ALL GLADIATORIAL EVENTS COVERED COMPLETE LISTING OF SALVOS Platform: PlayStation 2 Genre: Action and Adventure This product is available for sale in North America only. Discover the latest and most popular technology for creating next-generation 3D games: DIRECTX 11! BEGINNING DIRECTX 11 GAME PROGRAMMING is an introductory guide to learning the basics of DirectX 11 that will help get you started on the path to 3D video game programming and development. Written specifically for the beginner programmer, this book uses step-by-step instructions to teach the basics of DirectX 11 and introduces skills that can be applied to creating games for PCs and game console platforms such as En forma con la bicicleta / How to Get Wheely Fit pdf the Xbox 360. Updated for all the newest DirectX 11 technology, this book includes coverage of improved professional coding practices, an overview of the latest DirectX components and tools, sprites, text and font rendering, 3D character rendering, cameras, audio, shaders and effects, and much more. By the time you reach the end of this book, you will have had enough experience with DirectX 11 that you should be able to explore making simple video games and demos. From there, you can progress toward making more complex games and demos until you find yourself able to complete and release your own PC or console games.
Author: Oliver Roberts,
Number of Pages: 96 pages
Published Date: 14 Mar 2005
Publisher: Hispano Europea
Publication Country: Spain
Download Link: Click Here
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